Struct wrapped2d::serialize::GearJointSnapshot
source · pub struct GearJointSnapshot {
pub collide_connected: bool,
pub joint_1: JointId,
pub joint_2: JointId,
pub ratio: f32,
}
Fields§
§collide_connected: bool
§joint_1: JointId
§joint_2: JointId
§ratio: f32
Implementations§
source§impl GearJointSnapshot
impl GearJointSnapshot
pub fn take(joint: &GearJoint) -> Self
pub fn rebuild<U: UserDataTypes>( &self, world: &mut World<U>, data: U::JointData, id_to_handle: &mut IdToHandle ) -> JointHandle
Trait Implementations§
source§impl<'de> Deserialize<'de> for Snapshot
impl<'de> Deserialize<'de> for Snapshot
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Snapshot
impl Send for Snapshot
impl Sync for Snapshot
impl Unpin for Snapshot
impl UnwindSafe for Snapshot
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more