pub trait RayCastCallback {
// Required method
fn report_fixture(
&mut self,
body: BodyHandle,
fixture: FixtureHandle,
p: &Vec2,
normal: &Vec2,
fraction: f32
) -> f32;
}
pub trait RayCastCallback {
// Required method
fn report_fixture(
&mut self,
body: BodyHandle,
fixture: FixtureHandle,
p: &Vec2,
normal: &Vec2,
fraction: f32
) -> f32;
}