pub struct RevoluteJointDef {
pub body_a: BodyHandle,
pub body_b: BodyHandle,
pub collide_connected: bool,
pub local_anchor_a: Vec2,
pub local_anchor_b: Vec2,
pub reference_angle: f32,
pub enable_limit: bool,
pub lower_angle: f32,
pub upper_angle: f32,
pub enable_motor: bool,
pub motor_speed: f32,
pub max_motor_torque: f32,
}
Fields§
§body_a: BodyHandle
§body_b: BodyHandle
§collide_connected: bool
§local_anchor_a: Vec2
§local_anchor_b: Vec2
§reference_angle: f32
§enable_limit: bool
§lower_angle: f32
§upper_angle: f32
§enable_motor: bool
§motor_speed: f32
§max_motor_torque: f32
Implementations§
source§impl RevoluteJointDef
impl RevoluteJointDef
pub fn new(body_a: BodyHandle, body_b: BodyHandle) -> RevoluteJointDef
pub fn init<U: UserDataTypes>( &mut self, world: &World<U>, body_a: BodyHandle, body_b: BodyHandle, anchor: &Vec2 )
pub fn try_init<U: UserDataTypes>( &mut self, world: &World<U>, body_a: BodyHandle, body_b: BodyHandle, anchor: &Vec2 ) -> Option<()>
Trait Implementations§
source§impl JointDef for RevoluteJointDef
impl JointDef for RevoluteJointDef
fn joint_type() -> JointTypewhere
Self: Sized,
Auto Trait Implementations§
impl RefUnwindSafe for RevoluteJointDef
impl Send for RevoluteJointDef
impl Sync for RevoluteJointDef
impl Unpin for RevoluteJointDef
impl UnwindSafe for RevoluteJointDef
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more