pub struct Contact { /* private fields */ }

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impl Contact

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pub fn manifold<'a>(&'a self) -> &'a Manifold

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pub fn manifold_mut<'a>(&'a mut self) -> &'a mut Manifold

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pub fn world_manifold<'a>(&'a self) -> WorldManifold

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pub fn is_touching(&self) -> bool

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pub fn is_enabled(&self) -> bool

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pub fn fixture_a(&self) -> (BodyHandle, FixtureHandle)

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pub fn child_index_a(&self) -> i32

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pub fn fixture_b(&self) -> (BodyHandle, FixtureHandle)

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pub fn child_index_b(&self) -> i32

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pub fn set_friction(&mut self, friction: f32)

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pub fn friction(&self) -> f32

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pub fn reset_friction(&mut self)

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pub fn set_restitution(&mut self, restitution: f32)

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pub fn restitution(&self) -> f32

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pub fn reset_restitution(&mut self)

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pub fn set_tangent_speed(&mut self, speed: f32)

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pub fn tangent_speed(&self) -> f32

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pub fn evaluate(&mut self, xf_a: &Transform, xf_b: &Transform) -> Manifold

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fn into(self) -> U

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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