Struct wrapped2d::collision::ManifoldPoint
source · #[repr(C)]pub struct ManifoldPoint {
pub local_point: Vec2,
pub normal_impulse: f32,
pub tangent_impulse: f32,
pub id: ContactId,
}
Fields§
§local_point: Vec2
§normal_impulse: f32
§tangent_impulse: f32
§id: ContactId
Trait Implementations§
source§impl Clone for ManifoldPoint
impl Clone for ManifoldPoint
source§fn clone(&self) -> ManifoldPoint
fn clone(&self) -> ManifoldPoint
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ManifoldPoint
impl Send for ManifoldPoint
impl Sync for ManifoldPoint
impl Unpin for ManifoldPoint
impl UnwindSafe for ManifoldPoint
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more